I will develop a turn based strategy game or multiplayer game with unique mechanics

I
israel_haddadh
I
israel_haddadh
Israel

About this gig

Hello Amazing Buyer,

Are you looking for a game developer who can build MORE than just a basic prototype?

I specialize in turn based strategy games and multiplayer game development using Unreal Engine (UE4/UE5) and Unity delivering games with UNIQUE mechanics that players actually want to keep playing.


Whether you need a chess like tactical game, a real time multiplayer battle, a card based strategy system, or a completely original game concept I will bring your vision to life with clean code, smooth gameplay, and production ready quality.


WHAT I CAN BUILD FOR YOU

  • Turn based strategy games (hex/grid/card based)
  • Online & local multiplayer games (up to 16 players)
  • Tactical RPG systems with custom unit mechanics
  • Real-time strategy (RTS) prototypes
  • Puzzle games with unique logic systems
  • Board game digital adaptations
  • Simulation & sandbox game mechanics


WHY CLIENTS CHOOSE ME

  • 6+ years of professional game development experience
  • Expert in Unreal Engine Blueprints, C++, Unity C#
  • Multiplayer systems (Photon, Mirror, UE5 Net Replication)
  • Custom game mechanics


Have a complex or custom project? Message me BEFORE ordering so we can create a custom offer that fits your exact needs.

Get to know Israel

Israel

Unreal Engine and Unity Game Developer

  • FromArgentina
  • Member sinceMay 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, French, German
If you need a game that actually ships polished, performant, and built right you've found your developer. With 6+ years of hands-on experience in both Unreal Engine and Unity, I turn ideas into immersive, high quality products that players love and clients are proud of. From cinematic experiences and VFX rich environments to competitive multiplayer systems and real time simulations, I handle the full spectrum gameplay mechanics, interactive applications, and everything in between. I don't just write code; I architect experiences that perform.