I will create a high quality rigged 3d hand model in blender


About this gig
Looking for a professional, animation-ready 3D hand model without wasting hours on modeling and rigging? You are in the right place!
As a multimedia IT graduate and passionate 3D artist, I know how frustrating and time-consuming it is to model and rig hands properly. I offer you a clean, optimized, and fully functional 3D hand model created in Blender, tailored perfectly for your game, VR project, or animation.
What you will get:
- 100% Clean Topology: Quad-only mesh, completely N-gon free. It deforms beautifully during animation without any weird shading issues.
- Professional Rigging: Advanced bone structure in Blender with easy-to-use controllers for fingers and the wrist (Standard & Premium packages).
- Corrective Shape Keys: The Standard and Premium package includes corrective shape keys (PSD) for realistic knuckle and thumb bends, preventing volume loss when fingers flex.
- Proper UV Unwrapping & Baking: Clean UV maps, with professional PBR textures and Normal Maps baked directly from the high-poly sculpt to preserve every single detail.
- Game-Ready & Optimized: Perfect for first-person shooters (FPS), VR experiences, or close-up renders.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know IstvanPelz
digital sculptor, 2D artist
- FromHungary
- Member sinceNov 2019
- Avg. response time1 hour
Languages
English
FAQ
Are the fingernails separate meshes?
No, they are part of the continuous hand mesh to prevent any clipping or animation bugs when fingers bend. However, they are assigned to a separate Material Slot, so you can easily customize their look (e.g., make them glossier than the skin) in just one click.
Can I use this in Unreal Engine or Unity?
es! The mesh, textures, and rig import perfectly into major engines. Game engines support the Blend Shapes, but Blender-specific Drivers do not export. You can easily link the bone rotation to the Blend Shape inside Unity/Unreal in a few clicks.
Do you accept custom modifications?
Basic texture tweaks (like skin color) or minor additions (scars) are welcome. If you need complex external assets like custom jewelry, armor, weapons, or gloves rigged to the hand, please contact me BEFORE ordering for a custom quote.
Can I use this for 3D Printing or as a mini?
This model is optimized for animation and games (low-to-mid poly with normal maps). If you need a watertight, high-poly version specifically for 3D printing, please drop me a message before ordering so I can prepare the file for you.

