I will configure a scalable minecraft multi server setup with backend servers


About this gig
A properly architected foundation for a multi-server Minecraft setup, not a single quick config.
Most single-server gigs stop at one server, a few plugins. I configure a real multi-server setup: a gateway/lobby layer routing players between servers, backend instances per game mode, synced player/whitelist data, and basic health monitoring.
What you get:
- Gateway/lobby layer config (routing, fallback, connection management)
- Backend server instances configured to your spec
- Player account/whitelist sync across servers
- Basic health monitoring, with optional Discord notifications
- Setup documentation for your team
Who this is for: Owners planning multiple game modes, or migrating an existing setup.
Not for: A single server with a few plugins, a simpler gig fits that better.
Important: I configure software on hosting you provide or control. I don't sell or resell hosting or third-party server access, you'll need your own server/VPS.
Message me your game modes and capacity target before ordering.
Get to know Jesper T
- FromGermany
- Member sinceNov 2025
- Avg. response time1 hour
- Last delivery2 months
Languages
English, German
Other Game Development Services I Offer
FAQ
Do I need my own server or hosting?
Yes — I configure software and infrastructure on hosting you already have or are setting up. I don't provide, sell, or resell hosting myself.
Does this support Bedrock players?
Optional, via a compatibility layer available on request. Let me know when you order if you need Java-Bedrock crossplay.
Can this handle a large player base?
Capacity depends on your hosting specs and how complex your game modes are. Message me your rough target before ordering so we can pick the right package for it.
Do you offer ongoing support after setup?
Yes — I offer a separate monthly maintenance retainer covering updates, bug fixes, and performance tuning. Ask me about it after your setup is delivered.
