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I will fix weight painting issues and do skinning in maya

I
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I
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Huesito

About this gig

Need to fix your rig? Let me help!


I've been rigging and learning about it for 3 years, having followed both animation and game pipelines. I only use Maya for now, and have been using the software for 9+ years.


I can adapt my skills to any rig issue to make your rig perform to its 100%.


What I fix:

  • Skin weight issues
  • Joint problems
  • Controller and constraint issues
  • Rig hierarchy cleanup
  • Export issues (Maya to Unreal Engine)

Get to know Huesito

Huesito

3D Rigger, Technical Artist, 3D Generalist

  • FromColombia
  • Member sinceOct 2023
  • Languages

    English, Spanish, French
3D Rigger & Technical Artist specializing in character and prop rigging, currently completing my Master's in Rigging & Modeling at Coco School México. 9+ years working in Autodesk Maya, with 3 years in the indie game industry — most recently as a Rigger and 3D Artist on Meowmentum, an upcoming indie game with a playable demo on Steam. I build custom rigging tools in Python to speed up character pipelines, and also work as a 3D generalist across modeling, texturing, and shading.

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