I will develop a unity multiplayer game with photon and playfab


About this gig
Scalable Unity Multiplayer Development
I will develop a scalable Unity multiplayer game using Photon and PlayFab, with a focus on clean architecture, stable networking, and production-ready implementation.
Why Work With Me
I'm a Unity Tech Lead with 12 years of experience in C# architecture, multiplayer systems, backend integration, and shipped commercial games.
My goal is not just to make multiplayer work, but to create a scalable foundation your game can grow on.
What I Can Build
- Lobby and room systems
- Matchmaking
- Player synchronization
- PvP and co-op gameplay
- Async multiplayer flows
- PlayFab backend integration
- Analytics and LiveOps foundations
- Photon Fusion or Photon Quantum setup
- Custom networking with LiteNetLib or ENet C# when needed
My Development Approach
My approach is based on clear planning, transparent communication, and iterative development.
I can support your project from prototype through alpha, beta, release, and post-launch improvements.
Before You Order
Multiplayer scope depends on your game design, platform, backend needs, and current project state. Please contact me before ordering so we can define the right solution.
Get to know Giacomo M.
Unity Tech Lead, 15 Years, AI, Machine Learning, Multiplayer
- FromItaly
- Member sinceFeb 2016
- Avg. response time11 hours
Languages
English
My Portfolio
FAQ
How do you ensure the game aligns with the project vision?
I start by understanding the intended direction, priorities, and production goals. Communication stays open throughout the project, with regular builds shared for feedback while adjustments and alignment are tracked at every stage.
Can you work with existing assets, references, or documentation?
Yes. I can work with client-provided assets, design notes, mockups, and references, and integrate them into production in a clean and efficient way. I can also work with placeholder or store assets when needed, depending on the project scope.
What does post-release support include?
Post-release support can cover fixes, balancing, and performance improvements, depending on the project needs. It is also the right stage to review feedback, identify priorities, and plan future enhancements if continued development is required.

