I will fix unity build error, unity crash, unreal bug, unity debugging

J
james_3sim0n
J
james_3sim0n
James Simon

About this gig

Stuck on a bug that's been ruining your game for days? I'll find it and fix it fast.

I specialize in debugging Unity (C#) and Unreal Engine (Blueprints + C++) projects. From null reference exceptions and build failures to physics glitches, UI issues, performance drops, and crashes I diagnose the root cause, fix it, and explain what went wrong.


No guessing. No quick hacks. Clean fixes with documentation


BUGS & ERRORS I FIX:

  • Null Reference Exception, Missing Reference Exception, Index Out Of Range
  • Unity build errors Android/iOS SDK, Gradle, APK signing failures
  • Physics bugs clipping, tunneling, jittering, rigidbody misbehavior
  • Animation errors wrong state transitions, broken animator controllers
  • UI/Canvas bugs misaligned elements, broken scaling, unresponsive buttons
  • Performance issues FPS drops, memory leaks, excessive draw calls
  • Unreal Engine Blueprint errors broken node graphs, casting failures
  • Input system bugs input not registering, dual-input conflicts
  • Scene management errors loading failures, object persistence issues
  • Ad & plugin integration errors AdMob, Firebase, third-party SDKs


If there are multiple issues, message me so we can agree on a custom offer.

Get to know James Simon

James Simon

Game Developer for Unity, Roblox, Godot and UE5 Projects

  • FromUnited Kingdom
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, French, German, Italian, Dutch, Portuguese
I am a game developer focused on Unity, Roblox, Godot, and Unreal Engine projects. I help create gameplay systems, fix bugs, develop mechanics, and build game features for different types of games. I work on Unity C# scripting, UE5 Blueprint scripting, Godot 4 GDScript projects, Roblox game systems, debugging, and optimization. Whether you need help creating a new game mechanic, fixing crashes, building a puzzle game, or improving game flow, I can provide reliable solutions. I focus on writing code, solving technical problems, and making sure games run smoothly across different game engines.