I will set up vrcfacetracking arkit 52 blendshapes for your vrchat avatar, 3d avatar

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james_joyce0
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james_joyce0
James Joyce

About this gig

Want smoother, more expressive facial tracking for your VRChat avatar? I can professionally set up VRCFaceTracking with ARKit 52 blendshapes so your avatar responds naturally to your real facial movements.


I work with existing VRChat avatars and prepare accurate facial blendshapes, visemes, eye tracking, tongue tracking, and expressions for a responsive and immersive experience. My focus is on clean setup, smooth deformation, proper naming, and reliable performance inside VRChat.


My service can include:

  • VRCFaceTracking setup
  • ARKit 52 blendshapes
  • Visemes and lip sync
  • Eye and eyelid tracking
  • Tongue tracking
  • Facial expressions
  • Blendshape fixes and cleanup
  • Existing avatar compatibility
  • Unity and VRChat testing
  • Facial tracking optimization


If you use your avatar for VRChat, streaming, social VR, or content creation, I will make sure your face tracking feels polished, responsive, and natural. I can also troubleshoot tracking issues and improve existing facial setups.


Send your avatar details before ordering so I can check compatibility and recommend the right package for your setup.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know James Joyce

James Joyce

High Quality 3D Characters Built to Perform

  • FromGermany
  • Member sinceAug 2026
  • Languages

    English, German, Spanish, French
Hi, I’m James Joyce, a professional 3D Character Artist specializing in DnD miniatures, VRChat avatars, and Roblox characters. I create detailed, optimized, and game-ready 3D models with clean topology, quality texturing, rigging, facial setup, and print-ready preparation. Whether you need a custom fantasy miniature, expressive VRChat avatar, or stylized Roblox character, I focus on accuracy, performance, and strong visual appeal. My goal is to turn your ideas and references into polished 3D characters that are ready for games, virtual worlds, animation, or 3D printing with quality.