I will pixel art character, pixel art sprite sheet and animation, asset for you


About this gig
Looking for high-quality, fluid pixel art character animation or custom sprite sheets for your video game? You are in the right place!
I create clean, game-ready pixel assets tailored perfectly to your project's technical specifications. I ensure all graphics are grid-aligned, expertly shaded, and ready to be imported straight into Unity, Godot, GameMaker, or Unreal.
What I Offer:
* Custom pixel art characters (Heroes, NPCs, enemies, and creatures)
* Smooth animation loops (Idle, walk, run, jump, attack, and death cycles)
* Perfectly organized sprite sheets with uniform frame sizes and transparency
* Multi-direction grids (Top-down, side-scroller, or isometric)
Why Choose Me?
- 24-Hour delivery available on basic packages to keep your project moving fast.
- Grid sizes handled with ease: 16x16, 32x32, 64x64, or 128x128.
- Clean source files (.Aseprite or layered .PSD) delivered with care.
Choose a package to get started right now, or message me if you need a custom quote!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know James Smith
Illustrator, digital artist
- FromUnited Kingdom
- Member sinceJun 2026
- Avg. response time1 hour
Languages
English
My Portfolio
Other Game Art Services I Offer
FAQ
What software do you use to create the pixel art and animations?
I create all of my artwork natively in Aseprite and Adobe Photoshop. This ensures pixel-perfect precision, clean color palettes, and perfectly organized layers.
What file formats will I receive with my order?
You will receive high-resolution, transparent PNG files for static sprites, and a standard sprite sheet layout (or GIF format) for animations. Source files (such as .aseprite or layered .PSD) are included in the Standard and Premium packages.
Can you work with specific grid or canvas resolutions?
Yes, absolutely! I can design your pixel art characters and assets in any classic retro grid size, including $16\times16$, $32\times32$, $64\times64$, $128\times128$, or custom larger resolutions for detailed fighting game styles.
Do you do styles other than KOFXIII or BlazBlue?
Yes! While I specialize in highly detailed fighting game styles like KOFXIII, I am incredibly flexible and can match classic RPG Maker aesthetics, top-down Game Boy styles, 8-bit NES styles, or any reference style you provide. Please send me a message with your references before ordering!

