I will create vtuber vrm avatar blendshapes arkit face tracking vtube studio streaming


About this gig
Most VTuber avatars look alive in screenshots but feel dead on stream every VRM I build has full blendshapes and ARKit face tracking tuned so your avatar actually keeps up with you.
I create VTuber VRM avatars with full blendshapes, and VTube Studio ready configuration lip sync, eye tracking, and expression weights tuned for real performance so your avatar keeps up with every emotion.
Every VTuber VRM avatar blendshapes ARKit tracking build is tested in VTube Studio, VSeeFace, and iFacialMocap plug and play.
What you get:
- VTuber VRM avatar blendshapes
- Full ARKit blendshape map 52 expression weights tuned for live performance
- Lip sync viseme blendshapes accurate mouth movement
- Eye tracking blink squint wink blendshapes VSeeFace iFacialMocap ready
- VRM file optimized for streaming performance clean mesh low draw calls
- FBX OBJ export for further customization and rigging
- VTube Studio configuration file hotkeys expressions pre-mapped
- Performance optimized mesh Quest and mobile streaming compatible
- Alternate outfit skin toggle
Message me your character reference. I confirm tracking system compatibility before you order.
Voice ownership rights
You must have full rights and authorization to use the voices involved in your custom AI voices service. Do not use voices for any unlawful, fraudulent, or fake purposes. Read more about AI Services at Fiverr.
Get to know James G
Senior Avatar Architect, VRM ARKit Specialist Live2D and 3D Interactivity
- FromUnited States
- Member sinceJan 2026
- Avg. response time2 hours
- Last delivery1 week
Languages
English, German, Japanese
My Portfolio
FAQ
Q1: Is the VRM tested in VTube Studio before delivery?
Yes — every VRM is tested in VTube Studio, VSeeFace, and iFacialMocap before delivery, configured for plug-and-play streaming with hotkeys and expressions pre-mapped.
Q2: Do you include full ARKit blendshapes?
Yes — all 52 ARKit blendshape weights configured and tuned for live performance, ensuring accurate facial expressions, eye movement, and lip sync on iPhone face tracking.
Q3: Can you work with VSeeFace and iFacialMocap?
Yes — VRM files are tested and optimized for VSeeFace, iFacialMocap, Luppet, and Meow Face tracking apps alongside VTube Studio for maximum platform compatibility.
Q4: Do you include lip sync viseme blendshapes?
Yes — full viseme set with accurate mouth shapes for natural lip sync in VTube Studio and VSeeFace, tuned for both English and Japanese phoneme sets.
Q5: Is the mesh optimized for streaming performance?
Yes — clean topology, merged vertices, and optimized draw calls so your VRM performs smoothly even on mid-range streaming PCs without frame drops.
Q6: What file formats do you deliver?
VRM for streaming apps, FBX and OBJ for further customization, VTube Studio configuration file with pre-mapped expressions and hotkeys, and textures in PNG format.
Q7: Can you add alternate outfits or skin toggles?
Yes — alternate outfits and skin toggles included on Standard and Premium, configurable as separate VRM files or toggle layers within the same model.
Q8: Do you design the character or work from my reference?
I work from your reference sheet or existing character design. I do not create character designs from scratch — send your reference and I build the VRM from there.
Q9: How many revisions do I get?
Basic includes 2 revisions, Standard includes 3, Premium includes unlimited — all revision requests turned around within 24 hours based on your clear feedback.
Q10: What do you need from me to start?
Your character reference sheet or existing model files, tracking system preference, streaming software, and any specific expression outfit or performance requirements.

