I will retopologize mesh, optimize uv unwrap clean up 3d model optimize topology


About this gig
Is your 3D model difficult to texture, overloaded with polygons or covered in messy geometry?
I will retopologize your 3D mesh, optimize UVs, unwrap UV maps, clean up geometry & optimize your model for its intended workflow.
WHAT I CAN DO
- 3D retopology with cleaner polygon flow & more organized geometry
- UV unwrapping & UV layout optimization for texturing
- Mesh cleanup to address suitable geometry errors & unwanted elements
- Polygon reduction & mesh optimization while preserving important shapes
- Preparation of suitable assets for game development, rendering or animation, depending on the model & requirements
WHO THIS IS FOR
Game developers, 3D artists, character artists, product designers & creators who already have a model that needs technical improvement.
Your processed 3D model in an agreed file format, with the services & deliverables included in your selected package.
Every model is different. Polygon targets, topology requirements, UV overlaps, texture baking, UDIMs & animation needs can affect the workflow and price.
Kindly message me before ordering with your model or screenshots, intended use, target polygon count if applicable, preferred software & required output
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Jamesar
3D Artist, Modeling, Retopology, UV and Optimization Specialist
- FromUnited Kingdom
- Member sinceOct 2026
Languages
English, German, Spanish
FAQ
Can you retopologize an existing high-poly model?
Yes. Share the model and your target polygon count or intended use. The best topology depends on whether it is for rendering, real-time use, or deformation.
Can you unwrap and optimize UV maps?
Yes. UV unwrapping and layout optimization are included according to the selected package. Tell me if you need specific texture-space, seam, overlap, or UDIM requirements.
Can you clean up a broken or messy mesh?
I can address suitable geometry issues, but the scope depends on the model's condition. Kindly share screenshots or a sample file before ordering if the mesh is heavily damaged.
Can you make a model game-ready?
I can prepare suitable models for an agreed game-asset workflow. Rigging, collision setup, materials, and texture baking are separate unless explicitly included in the order.
Which file formats do you accept?
Kindly message me with your available file format and the format you need returned. Compatibility depends on the software and the model.
Can you work on characters and complex models?
That depends on the complexity and the required edge flow. Send references and your requirements so I can assess whether the project fits a standard package or needs a custom offer.

