I will threejs glb,vrm animate,ai driven 3d,web,talkinghead avatar,animaze,arkit52,r3f

J
jamierie
J
jamierie
jamierie

About this gig

I'm here to help game developers, website/app developers, vtubers, & Live streamers to create 3D avatar(Fur, Cartoon, Realistic, Meta-Human, Anime, NSFW) according to references/2D photo, optimized and Integrate for Real-Time


Your model will be properly rigged and ready for VTube Studio with working head/body movement, eyes/blink, mouth/lip sync, eyebrows, physics, expressions, and hotkeys.


Work scope: I will

  • Create 3D character that is 100% similar to your reference(fur, cartoon, realistic or stylized)
  • Rig full body for animation
  • Create facial rig for expressions and lip sync
  • Implement eye blinking and movement
  • Enable head tracking
  • Support hand and finger movement
  • Ensure compatibility with VTube Studio/VRM and Animaze
  • Export character as VRM/GLB
  • Provide clean final Blender file


Your avatar will be optimized to be driven by webcam face tracking, iPhone facial capture, ARKit-compatible capture pipelines, browser-based facial animation systems, LiveKit / WebRTC applications, audio-driven talking systems, external mocap pipelines, Live kits for streaming and so on


Need to see my portfolio? Send me a message now and i'll be happy to share them. Thanks

Get to know jamierie

jamierie

JavaScript, Threejs, WebGL, GLSL, Rigging and Avatar optimization Expert

  • FromColombia
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, German, Italian
Hello welcome here, I make 3D real time AI avatar for web project with 100% likeness to the reference image fully web-optimized (~30,000 polygons) · PBR 4K textures with proper alpha maps (transparent background for Three.js) · Full body humanoid rig in T-pose, Mixamo-compatible bone naming · Full ARKit 52 blendshapes · All 15 Oculus visemes · Eye look-at-camera control I create three.js system that runs on: -Three.js/WebGL for real-time rendering -Blazor Server with .NET -SignalR for real-time communication -JavaScript and GLSL shaders -Camera integration and interactive control panels