I will create a realistic custom metahuman character in unreal engine 5


About this gig
Turn a photo, concept art, or written description into a fully realistic MetaHuman inside Unreal Engine 5. I handle facial likeness sculpting, skin detailing, hair grooming, and body proportions to match your reference as closely as possible delivered game-ready and animation-ready.
Perfect for: indie game studios, virtual production, AI influencers/digital humans, cinematic trailers, and personal digital twins.
What you get:
- Custom MetaHuman built in Unreal Engine 5 (MetaHuman Creator + Unreal pipeline)
- Facial likeness matched to your reference photo
- Base skin, eyes, teeth, and hair grooming setup
- Clean export (.uasset / FBX depending on package)
- One free revision round included on Standard & Premium.
Kindly message me before sending an order
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Jason
Unreal Engine MetaHuman Artist , Realistic 3D Character Design and Rigging
- FromGreece
- Member sinceSep 2026
- Avg. response time23 hours
Languages
Greek, English, Spanish, German
FAQ
Do you need a photo, or can I describe the character?
Either works. A clear front and side reference photo gives the closest likeness match; a written concept description works for original characters.
Can this be used commercially in a game or film?
Yes. you receive full usage rights to the delivered asset for your project.
Do you provide the rig for animation?
Base MetaHuman rig is included on all tiers. Custom control rig setup is available as an add-on
What software do I need to open the files?
Unreal Engine 5 (free from Epic Games). I can also export FBX for use in Blender, Maya, or Unity on request.
Can you match a real person's face exactly?
I aim for close likeness within MetaHuman Creator's capabilities. It won't be a 1:1 photogrammetry scan, but it will be clearly recognizable.

