I will create an automated testing framework for your ue game

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jasonb_qa
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jasonb_qa
Jason B

About this gig

Are you building a game in Unity or Unreal and ready to improve your QA process?

I will help you design and build an automated QA framework for your project so your team can catch issues earlier, reduce repeated manual checks, and create a stronger foundation for regression testing and build validation.

Depending on your project, I can help with:

  • Unity or Unreal automation setup
  • Smoke and regression test structure
  • Build verification tests
  • Functional tests for core gameplay systems
  • UI, menu, input, save/load, and feature validation
  • Test organization and naming standards
  • CI/CD guidance for Jenkins, GitHub Actions, or similar tools
  • Clear documentation and handoff notes

My goal is not just to write a few tests. Ill help create a practical, maintainable automation foundation that fits your game, your team, and your development pipeline.

Before ordering, please message me with your engine, project stage, source control setup, and what you want the framework to validate.

Get to know Jason B

Jason B

Software Quality Assurance Test Engineer

  • FromUnited States
  • Member sinceJun 2026
  • Avg. response time4 hours
  • Languages

    English, Spanish
I am a QA powerhouse and software quality assurance test engineer with over 8 years of experience. I specialize in manual, game engine automated testing frameworks like UAS and UTF, and building integrated automation frameworks using Playwright, Jenkins and AWS. I am passionate about optimizing efficiency through code and have extensive experience with Unreal Engine, Unity, Jenkins and full SDLC methodologies.

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