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I will do game ready characters for your videogame

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Javier C

About this gig

Bring Your Game to Life with Professional, Production-Ready 3D Characters!


Are you looking for high-quality, stylized/semi-realistic 3D characters that don't just look amazing but actually perform flawlessly in-engine? 


Whether your project is an indie platform fighter, a mobile title, or a AAA PC/Console game, I deliver assets fully optimized for Unity and Unreal Engine.


What I Offer:


High-Poly Sculpting: Handcrafted character silhouettes and rich stylized forms in ZBrush.


Low-Poly Optimization: Retopology built with clean, grounded edge loops to guarantee beautiful deformation for animators.


PBR Texturing & Shading: Industry-standard texturing using Substance Painter, optimized for real-time engine lighting.


Game-Ready Deliverables: Clean UV layouts, optimized texture atlases, and implementation-ready files.


From initial blockout to final engine polish, I take ownership of your assets so you can focus on building your game. Lets create something incredible together, send me a message before ordering to discuss your vision!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Javier C

Javier C

Senior 3D Artist

  • FromSpain
  • Member sinceJun 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, Catalan, Italian
I’m a 3D artist with experience across both mobile/casual games and larger-scale PC/console projects. My work spans the full 3D pipeline, including modeling, texturing, and rendering, with a strong focus on creating visually compelling, high-quality characters. I pay close attention to detail, lighting, and aesthetics to ensure assets fit technical requirements.

My Portfolio