I will create unreal engine lighting, optimization and cinematic rendering

J
jeff_david544
J
jeff_david544
Jeff David

About this gig

Hello!


Welcome to my gig


Great environment art means nothing if the lighting is flat or the frame rate tanks. I specialize in the two things that separate an amateur-looking Unreal Engine scene from a professional one: lighting and performance.


LIGHTING

  • Full Lumen global illumination and reflections setup
  • Baked lighting configuration for performance-critical platforms
  • Color harmony, mood, and time-of-day lighting (day/night/golden hour)
  • Post-process volumes: exposure, bloom, color grading, vignette, DOF
  • Sky/atmosphere and fog setup for mood and depth
  • Interior and exterior lighting balance


️ OPTIMIZATION

  • LOD (Level of Detail) setup across meshes
  • Draw call and shadow-cost reduction
  • Material and texture optimization (instancing, atlasing)
  • Culling volumes and streaming setup for large levels
  • Nanite/virtual shadow map configuration where appropriate
  • Platform-specific tuning for PC, console, mobile, or VR frame budgets
  • Before/after FPS benchmark report so you can see the real improvement


CINEMATICS (Standard/Premium)

  • Sequencer-based camera paths and shot composition
  • Cinematic color grading and post-processing
  • Rendered MP4 export for trailers, pitch decks, or Steam page assets


Get to know Jeff David

Jeff David

Unreal engine 5 environment artist

  • FromBrazil
  • Member sinceSep 2026
  • Languages

    English, Portuguese
Hey, I'm Jeff david — a professional Unreal Engine 5 Environment Artist with 6 years of experience building game-ready, optimized worlds for indie devs and studios. I specialize in taking a level from an empty scene to a finished, atmospheric environment: blockout, landscape and terrain, lighting (Lumen), modular asset dressing, and performance optimization — all built the way a real production pipeline expects, not just "pretty for a screenshot." Send me your reference images or a quick brief on what you're building, and let's make it look — and run — the way it should.

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