I will pixel art animation 2d sprite sheet pixel animation 8bit, 16bit, 32bit animation


About this gig
I create custom Pixel Art, **Pixel Character**, Sprite Sheet, Pixel Sprite, 2D Pixel Art, Animated Pixel Art, and Game Assets for indie games, mobile apps, RPGs, platformers, NFTs, GIFs, and digital media. Every design is crafted with smooth frame by frame motion and game-ready quality.
Services Include:
- Pixel Art Character Design
- Pixel Art Animation
- Sprite Sheet & Sprite Animation
- Character Animation (Idle, Walk Cycle, Attack, Jump)
- Game Sprite & NPC Sprite
- RPG Pixel Art & Retro Game Art
- Pixel Backgrounds, Tilesets & Environments
- Pixel Icons, Items, Weapons & Asset Packs
- Pixel GIF Animation
- Custom Pixel Illustration
I deliver optimized assets in resolutions such as 32x32, 64x64, 128x128, or any custom size required for your project.
Why Choose Me?
- High quality game-ready artwork
- Clean, optimized sprite sheets
- Fast delivery & reliable communication
- Custom retro, 8-bit, 16-bit, or modern styles
- Perfect for Unity, Godot, Unreal, GameMaker, and other engines
Let's bring your game to life with professional pixel graphics. Message me before placing your order to discuss your project and achieve the best results.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Jendor
Pixel Art Character Designer Animator
- FromUnited Kingdom
- Member sinceJul 2026
- Avg. response time1 hour
Languages
English
FAQ
What kind of pixel art animations do you create?
I create pixel art animation, sprite sheets, character animation, game sprites, RPG assets, GIF animations, backgrounds, and custom pixel art for games and apps.
Can you create custom sprite sheets for my game?
Yes. I design custom sprite sheets with idle, walk, attack, jump, run, and other animations optimized for your game engine.
What do you need before starting my project?
Please send your idea, reference images, animation requirements, preferred resolution, dimensions, and the number of animation frames.

