I will convert your ai art or concept into a gameready 3d asset

J
jessandn
J
jessandn
Jesus A

About this gig

"Turn your AI concepts into Production-Ready 3D Assets"

Tired of messy AI-generated 3D models with millions of triangles? I provide professional cleanup and creation services to make your assets functional for Unity, Unreal Engine, and animation.

What I do:

  • Manual Retopology: I convert dense meshes into clean All-Quads topology for perfect deformation.
  • PBR Texturing: High-quality baking (Normal, AO, Roughness) using Blender and Affinity.
  • Advanced Rigging: Custom Rigify systems, mechanical drivers, and shape keys for expressions.
  • Optimization: Game-ready exports (.FBX, .Blend) with optimized draw calls.

I specialize in Stylized/Anime and Mechanical designs. Please contact me before ordering to review your concept art or AI model mesh.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Jesus A

Jesus A

3D Modeller

  • FromMexico
  • Member sinceNov 2025
  • Avg. response time1 hour
  • Languages

    English, Spanish
I am a 3D Artist specializing in Stylized Characters and Creatures (Anime / Sci-Fi / Fantasy) with a primary focus on technical precision for Game Engines (Unity/Unreal). My Quality Standard is Non-Negotiable: Every model guarantees Immaculate Topology (All-Quads) and high-fidelity, production-ready proportions for deformation and animation. Regardless of the package, the base mesh quality is Premium. I offer advanced rigging systems (Rigify, drivers, sockets, and shape keys).