I will fix or develop multiplayer systems for your ue5 game rpg game fps game blueprint


Level 1
5 orders in queue
About this gig
Need a rock-solid multiplayer system for your UE5 game FPS, RPG, or Blueprint-based? I specialize in fixing bugs and building custom multiplayer systems that work flawlessly across sessions. From small indie prototypes to serious production builds, I'll make sure your networked gameplay is stable, scalable, and ready for launch.
What I Can Help You With:
- Fixing replication bugs (variables, animations, movement)
- Dedicated server setup (Steam, EOS, LAN)
- Session creation, join, and matchmaking systems
- Lobby / team selection systems
- Save system across multiplayer sessions
- Modular player spawning & character selection
- Blueprint or C++ integration
- Multiplayer optimization & debugging
Why Choose Me:
- Years of Unreal Engine experience
- Clean, optimized Blueprints & logic
- Perfect for MVPs, demos, or full game releases
- Ideal for pitching to publishers or investors
NDA-friendly | Fast Communication | Professional Workflow
Lets make your multiplayer game smooth, reliable, and launch-ready.
Get to know John P
3D Character Artist, Animator and Pro Level Workflow
Level 1
- FromNigeria
- Member sinceMay 2025
- Avg. response time1 hour
- Last delivery2 days
Languages
English, Spanish
FAQ
Can you integrate multiplayer into my single-player game?
Yes, I can adapt your existing project for multiplayer gameplay, but complexity will depend on how the current systems are set up.
Do you provide C++ or only Blueprint solutions?
I can deliver in Blueprints for accessibility, or integrate C++ for more performance-critical features.
Will you host my game server?
No, but I can set up your project so it works with common hosting providers (AWS, Google Cloud, Azure).
Can you work with my custom assets and maps?
Yes, as long as they are compatible and you have the rights to use them.
What if my multiplayer system is already partially built?
I can work with existing code/blueprints to fix or complete your system without rebuilding from scratch.
Can you replicate animations and particle effects over the network?
Yes, I can ensure animations, particles, and sounds replicate properly for all players.
What’s your revision policy?
Revisions are for fixing agreed-upon features or bugs not for adding new features outside the original order scope.
2 reviews for this Gig
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Rating Breakdown
- Seller communication level
- Quality of delivery
- Value of delivery
Sort By
J jcrum15
Repeat Client

United States
Fantastic would use again
Up to $50
Price
6 days
Duration
Helpful?J jcrum15
Repeat Client

United States
Excellent service really helped me understand the issues i was having and guided me on how to fix them
Up to $50
Price
5 days
Duration
Helpful?
2 reviews for this Gig
| (2) | ||
| (0) | ||
| (0) | ||
| (0) | ||
| (0) |
Rating Breakdown
- Seller communication level
- Quality of delivery
- Value of delivery
Sort By
J jcrum15
Repeat Client

United States
Fantastic would use again
Up to $50
Price
6 days
Duration
Helpful?J jcrum15
Repeat Client

United States
Excellent service really helped me understand the issues i was having and guided me on how to fix them
Up to $50
Price
5 days
Duration
Helpful?

