I will create seamless pbr and tileable texture in substance designer for unreal engine


About this gig
Are you looking for high quality seamless PBR textures and procedural materials for your game or 3D project? You are in the right place. I will create professional tileable PBR textures using Substance Designer that are fully optimized for Unreal Engine, Unity, and other 3D workflows.
I specialize in creating realistic and game-ready materials such as wood, concrete, metal, stone, ground, and custom surfaces. All textures are seamless, high resolution, and designed to improve visual quality while maintaining performance.
You will receive complete PBR texture maps including albedo, normal, roughness, ambient occlusion, and height/displacement, ready for immediate use in games, environments, and renders.
This gig is perfect for game developers, 3D artists, environment designers, and anyone needing high quality procedural textures. I focus on clean results, fast delivery, and clear communication.
Order now and get professional seamless PBR textures that bring your project to life.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know allen
create seamless PBR textures and materials in Substance Designer for games
- FromNigeria
- Member sinceApr 2026
- Avg. response time1 hour
Languages
English, French, German
FAQ
What are PBR textures?
PBR (Physically Based Rendering) textures are realistic materials used in games and 3D projects. They include maps like albedo, normal, roughness, and height to create accurate lighting and detail in engines like Unreal Engine and Unity.
Are your textures seamless and tileable?
Yes, all textures I create are fully seamless and tileable, making them perfect for game environments, 3D models, and large surfaces without visible repetition.
Which software and engines are supported?
I create textures using Substance Designer, and they are fully compatible with Unreal Engine, Unity, Blender, and other 3D software.
What PBR maps will I receive?
You will receive high-quality maps including albedo, normal, roughness, ambient occlusion (AO), and height/displacement depending on your package.
Can you create custom textures?
Yes, I can create custom PBR textures based on your reference images, style, or specific project needs.
Are the textures game-ready?
Yes, all textures are optimized and game-ready, ensuring good performance and high visual quality in real-time engines.
Do you provide the source file (.sbs)?
Yes, the Substance Designer (.sbs) source file is available in higher packages or as an extra.
What resolution will I get?
Depending on the package, textures can be 1K, 2K, 4K, or even 8K resolution.
Can I use these textures commercially?
Yes, all textures can be used in commercial projects unless stated otherwise.

