I will make realistic 52 arkit blendshapes and facial motion capture animation


About this gig
I provide 52 ARKit blendshape setup, facial motion capture and Apple ARKit animation designed for smooth and natural facial performance whether you are creating a game character, VTuber avatar, digital human, or real time 3d project, I can help prepare your character for expressive facial animation.
What I offer:
- 52 ARKit blendshapes
- Facial motion capture
- Apple ARKit facial animation
- Realistic facial expressions
- Clean and optimized setup
- 3D character compatibility
For your 52 ARKit Blendshapes / Facial Mocap gig, you can offer these additional services:
Extra Character Add ARKit setup for another character.
Custom Blendshapes Create additional custom facial expressions.
Facial Rigging Complete facial rig setup for your character.
Mocap Cleanup Clean and refine facial motion-capture data.
Lip Sync Animation Add accurate lip-sync animation.
Extra Revisions Additional changes after delivery.
Fast Delivery Priority/express delivery.
Game Engine Setup Prepare the character for Unity or Unreal Engine.
Best 3 to start with:
Custom Blendshapes
Facial Mocap Cleanup
Unity/Unreal Engine Setup
Perfect For
- Game Characters
- VTuber Avatars
- 3D Animation Projects
- Apple ARKit Projects e.t.c
Get to know Joanna
Metahuman Character Artist
- FromUnited Kingdom
- Member sinceAug 2026
- Avg. response time4 hours
Languages
English, Ukrainian, French
FAQ
Can you work with my existing blendshapes?
Yes. I can modify, optimize, or set up existing blendshapes for Apple ARKit compatibility.
Do you provide facial mocap animation?
Yes, facial motion capture can be included based on your project requirements.
Can you prepare the character for Unity or Unreal Engine?
Yes, I can provide an ARKit-ready setup for real-time applications and game engines.
Can you make the facial animation look realistic?
Yes. I focus on smooth, natural facial movement and clean blendshape deformation.

