I will build and script your card or board game in tabletop simulator
About this gig
I take your card or board game rules, cards, and all and turn it into a fully playable, properly scripted mod in Tabletop Simulator. Not a flat deck dump: real Lua scripting for your scoring, turn order, and any special mechanics your game actually has.
Every card type and rule gets mapped against your full rulebook before a single line of code is written, so table-wide effects, scoring swings, and edge cases are caught upfront instead of mid-build. You get a finished, tested game file that's entirely yours no ongoing dependency on my account, ever.
Send me your rulebook and card count and I'll scope it precisely.
Get to know Jodarn Digitron
I Turn Your Card or Board Game Into a Playable Tabletop Simulator Mod
- FromAustralia
- Member sinceSep 2026
- Avg. response time1 hour
Languages
English, French
FAQ
Do you already have Tabletop Simulator?
Yes I use my own licensed copy for every build. Nothing needed from you on that front.
Do I need to buy Tabletop Simulator myself?
Yes, eventually to play the finished game (and for any friends joining a session), everyone needs their own copy. That's a Steam requirement I can't bypass.
How do I get full ownership once it's done?
I hand you the finished game file directly, and you load it into your own Tabletop Simulator under your own account it's entirely yours from that point. If you'd like it on the public Steam Workshop, you publish it yourself using that file, so you're the original owner from day one.
What if my game has cards that affect multiple players, seating, or turn order?
Flag them when you send your rulebook that's exactly the kind of thing I map out before scripting starts, not after.
Do you design card art too?
This gig covers scripting and mechanics. If you need original art, message me first and we can scope it as an add-on.