I will create realistic 3d environments, game worlds and custom scenes

J
jodsaint
J
jodsaint
femi

About this gig

Need a detailed 3D environment for your game, animation, cinematic, visualization, or virtual experience? I create custom 3D environments and immersive game worlds built around your concept and requirements.


I can create realistic or stylized environments including houses, rooms, cities, streets, forests, landscapes, warehouses, fantasy worlds, sci-fi scenes, and custom locations.


My environment workflow can include:


3D environment modeling

Game environment creation

Modular environment assets

Custom 3D props

Buildings and architectural elements

Terrain and landscape modeling

Hard surface environment modeling

UV mapping and PBR texturing

Realistic materials and details

Scene optimization

Unreal Engine and Unity-ready assets


I can work from concept art, sketches, photographs, references, or real-world locations and turn them into organized 3D environments with strong visual detail and efficient geometry.


Whether you need a game-ready environment, cinematic scene, architectural visualization, virtual world, or custom 3D environment, Ill build the scene around your vision.


Send your references and project details

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know femi

femi

3D Environment Artist Game Worlds, Scenes and 3D Environments

  • FromUnited Kingdom
  • Member sinceSep 2026
  • Languages

    English, Spanish, German
I’m a 3D environment artist creating detailed worlds, scenes, props, and digital spaces for games, animation, visualization, and virtual experiences. I work from concepts, sketches, photos, references, and real locations to build immersive 3D environments with strong composition and detail. My skills include environment modeling, modular assets, hard surface modeling, terrain, props, texturing, UV mapping, lighting, optimization, and real-time assets for Unreal Engine and Unity. I focus on clean, efficient, production-ready environments.