I will create your game in unreal engine 5


Level 2
About this gig
Are you looking to bring your dream Third-Person Action RPG to life? Let's build a rock-solid foundation for it using the power of Unreal Engine 5!
Hi! I am a professional game developer specializing in 3D Third-Person Action RPGs. Whether you need a crisp combat prototype, a smart enemy AI, or a complete vertical slice to pitch to investors, I am here to turn your ideas into a fully playable reality using Blueprints.
What I can do for your prototype:
- Advanced Character Locomotion: Smooth third-person movement, dodging, sprinting, and jumping.
- Dynamic Combat System: Fluid combo attacks, heavy/light strikes, hit registration, and visual effects (VFX) integration.
- Smart RPG Systems: Leveling up, stat attributes (HP, Mana, Stamina), and basic inventory or equipment logic.
- Intelligent Enemy AI: Enemies that patrol, chase, attack, and react realistically to the player's presence.
- Polished UI & HUD: Health bars, damage numbers, skill cooldowns, and locking-on indicators.
Why choose me?
- UE5 Specialist: I leverage the latest features like Enhanced Input Systems for smooth controls.
- Clean & Organized Code: Blueprints are commented, clean, and easily expandable so you can keep develop
Get to know John3dsmax
Senior Unreal Engine 5 Developer ArchViz and Indie Game Specialist
Level 2
- FromVenezuela
- Member sinceJul 2017
- Avg. response time1 hour
- Last delivery5 days
Languages
English
My Portfolio
FAQ
Do you use Blueprints or C++?
I primarily use highly optimized, clean, and well-commented Blueprints for rapid prototyping. However, if your project strictly requires C++ for specific backend systems, let me know in advance!
Will the prototype include custom 3D models and animations?
By default, I use high-quality placeholder assets, free marketplace assets, or Mixamo animations to build the mechanics. If you have custom assets, I can integrate them for you!
Is the project ready to be expanded in the future?
Absolutely. I structure the project using clean programming principles and the Unreal Gameplay Framework, making it easy for you or another developer to add more features later.

