I will compose original ambient music for your game


About this gig
I'm a professional composer and sound designer with five years of experience in the videogame industry.
What you will get:
- Music tailored to your game: Send me art, gameplay and/or example tracks and the music will fit your vision.
- Seamless loops: No cuts, no extra work; if it loops it does so perfectly.
- Commercial licensing: You own the right to distribute and monetize your game without worrying about royalties.
- 100% human-made: No AI is used at any point to generate music.
What each package offers:
- Basic: Perfect for smaller projects and short gameplay loops.
- Standard: Best for specific levels or characters and for cinematics or trailers that require a complete musical arc.
- Premium: A full track plus its individual stems, allowing you to script adaptive music that responds to the players actions.
Ownership and usage rights:
Attribution is required for all packages. Credit must be given in the game's credits section to John Elliott as the composer.
Get to know John Elliott
Composer and Sound Designer
- FromPortugal
- Member sinceJun 2026
Languages
Portuguese, English
My Portfolio
FAQ
What genres do you specialize in?
I mainly work with orchestral styles, particularly ambient and wholesome music. I also have experience in chiptune-style and medieval ambient, battle and boss music (including an album inspired by a personal D&D campaign).
What is your experience?
I have studied music since the age of five and have degrees in music composition, musicology, interactive music and sound design. I've been writing music for games for five years.
Can I request specific influences or styles?
Of course! You can provide references to artists and games in the style you envision to ensure the final track matches your expectations.

