I will build your unreal engine horror game with cpp blueprint multiplayer and cutscene

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John D. Evans

About this gig

Building a horror game is more than putting dark environments and jump scares together. The real challenge is creating immersive gameplay, reliable systems and a polished experience that keeps players engaged.


If you're struggling with messy Blueprints, C++ errors, multiplayer replication issues, unresponsive AI, poor optimization, buggy gameplay mechanics or cutscenes that don't feel cinematic, you've come to the right place


I specialize in Unreal Engine 5 game development using both C++ and Blueprints, creating clean, optimized, and expandable systems for indie games, commercial projects, prototypes and multiplayer experiences.


What I offer:

  • Full Unreal Engine Game Development
  • C++ Programming
  • Blueprint Scripting
  • Horror game mechanics and gameplay systems
  • Multiplayer replication
  • AI enemies and Behavior Trees
  • Combat, inventory, quest and interaction systems
  • Character Abilities
  • FPS / TPS Mechanics
  • Animation Blueprints
  • UI / HUD Development
  • Cutscenes using Sequencer 
  • Bug fixing
  • Performance optimization
  • Game Prototype
  • Mobile & PC Development


Have a game idea or need help with an existing project? Message me before ordering and let's bring your Unreal Engine project to life!

Get to know John D. Evans

John D. Evans

Unreal Engine Game Developer

  • FromUnited States
  • Member sinceMar 2026
  • Languages

    English, German, French
Welcome! I’m a game developer specialized in Unreal Engine 5, building clean, scalable and production ready systems. I help developers turn ideas into playable games through solid gameplay mechanics, structured blueprint scripting, multiplayer replication and reliable debugging. Whether you need a prototype or improvements to an existing project or a full game developed from scratch, I focus on solutions that are optimized, readable, and easy to expand. If you need a developer who understands both the technical side and gameplay feel, feel free to reach out. Let’s build something great.

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