I will create ue5 tactical fps character with combat animation

J
jonaniation
J
jonaniation
Jonyation

About this gig

Want an FPS character that actually feels like a real game not a stiff demo? You're in the right place.


I build tactical FPS/TPS character systems in Unreal Engine 5: full movement, cover mechanics, combat animations, and enemy AI encounters, all rendered to a next-gen standard.


What I deliver:

  • Custom character controller (sprint, crouch, slide, cover, dodge)
  • Combat animation set aim, fire, reload, melee, death animations
  • Animation Blueprint + State Machine setup
  • Weapon handling system (equip, holster, recoil, muzzle FX)
  • Enemy AI with cover-based combat behavior
  • Clean Blueprint or C++ implementation, fully commented
  • Game-ready FBX/UE5 project files


I recently built a full 1 vs 3 tactical combat sequence real cover-to-cover gunfights, dodging, and kill animations showcased in my portfolio video above. That's the quality standard I bring to every order.


Whether you're an indie dev, small studio, or building your first FPS prototype, I'll turn your concept into a responsive, combat-ready character system.

Get to know Jonyation

Jonyation

3d animation expert

  • FromUnited Kingdom
  • Member sinceJun 2026
  • Languages

    English
I am a dedicated 3D Artist specializing in high-quality 3D Modeling, 3D Animation, Product Visualization, Architectural Visualization, and Photorealistic Rendering. I create detailed, visually engaging assets that help brands, businesses, and individuals present their ideas professionally. My focus is on quality, creativity, clear communication, and on-time delivery. Let's transform your concept into stunning 3D visuals that capture attention and deliver results.