I will develop fps and tps shooter games in unreal engine 5 for mobile PC


About this gig
Hey there! Welcome to my Gig,
Have an FPS or TPS shooter idea and need it built right, not broken or half-finished?
I help indie developers, startups and studios turn concepts into smooth, playable shooter games using Unreal Engine 5.
I specialize in FPS and TPS shooter game development, focusing on responsive controls, solid shooting mechanics, and scalable gameplay systems. Using Unreal Engine 5, Blueprints and C++, I build clean, optimized shooter projects that are easy to expand into full games.
What I can develop for you:
- FPS and TPS shooter gameplay mechanics
- Weapon systems, aiming, recoil, and shooting logic
- First-person and third-person character controllers
- Enemy AI and combat systems
- Single-player or multiplayer foundations
- Performance-optimized Unreal Engine 5 projects
What makes me better than others:
- Understand your shooter game vision and requirements
- Plan gameplay systems and technical structure
- Develop and test mechanics in Unreal Engine 5
- Optimize performance and polish gameplay
- Deliver a playable shooter build with revisions
- I focus on gameplay quality, performance and long-term scalability
Message me before ordering to discuss your Unreal Engine 5 FPS or TPS
Get to know Jonathan Howard
Versatile FPS Game Dev and Game ui Designer
- FromUnited Kingdom
- Member sinceJan 2026
- Avg. response time1 hour
Languages
English, German, French, Spanish
Other Game Development Services I Offer
FAQ
Do you only work on FPS and TPS shooter games?
No. While this gig focuses on FPS and TPS shooter development, I am a full-scope game developer experienced across multiple game genres and systems. Shooter projects benefit from my broader game-development expertise.
What do you offer in this Unreal Engine 5 shooter game gig?
I develop FPS and TPS shooter games in Unreal Engine 5, including gameplay mechanics, weapon systems, character controllers, AI and playable prototypes. This gig can cover both small gameplay features and full shooter foundations.
Do you use Blueprints or C++ in Unreal Engine 5?
I use Blueprints, C++ or a hybrid approach depending on your project needs. This ensures clean, optimized and scalable Unreal Engine 5 gameplay systems.
Can you build a playable FPS or TPS prototype?
Yes. I can deliver a fully playable FPS or TPS shooter prototype built in Unreal Engine 5, ideal for testing ideas, pitching or early-stage development.
Do you support multiplayer shooter games?
Yes. I can develop single-player or multiplayer foundations for FPS or TPS shooter games in Unreal Engine 5, including basic networking systems depending on your package.
Can you improve or fix an existing Unreal Engine shooter project?
Absolutely. I can fix bugs, optimize performance, refactor gameplay mechanics and improve existing Unreal Engine 5 FPS or TPS shooter games.

