I will create or fix multiplayer prototype html5 2d game for web with phaser 3, godot

J
jonnfavour
J
jonnfavour
JONN FAVOUR

About this gig

Are you looking to build, fix, or optimize a multiplayer HTML5 2D game for the web? You are in the right place.

I am a game developer specialized in web-based multiplayer games, with hands-on experience using Phaser 3 and Godot to create smooth, scalable, and engaging 2D game experiences. Whether you need a working prototype, a bug fix, or a complete multiplayer system, I can help bring your idea to playable reality.


What I Can Do for You

  • Create HTML5 2D game prototypes from scratch
  • Fix bugs, errors, and performance issues
  • Implement real-time multiplayer (client-server logic)
  • Add player movement, combat, scoring, and game states
  • Integrate WebSocket / multiplayer logic
  • Convert single-player games into multiplayer
  • Optimize games for web browsers & mobile
  • Clean, readable, and maintainable code


Why Choose Us?

  • Professional and clear communication
  • Clean, scalable, and optimized code
  • Focus on playability and performance
  • On-time delivery
  • Ideal for startups, indie developers, and prototypes


Let us build or fix your multiplayer game and make it fun, fast, and ready for the web!

Get to know JONN FAVOUR

JONN FAVOUR

Game Developer

  • FromNigeria
  • Member sinceJan 2026
  • Avg. response time4 hours
  • Languages

    South Ndebele, English
Base game developer and designer specializing in core gameplay systems, mechanics, and scalable frameworks. I deliver clean, optimized code, intuitive player experiences, and cohesive visual design for indie and studio projects. Services include core loop design, rapid prototyping, UI/UX, balance tuning, and performance optimization. Clear communication, on-time delivery, and production-ready results. Let’s turn your concept into a polished, engaging game foundation built for stability, extensibility, and long-term growth with professional workflow and documentation. Ready to collaborate. Now.

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