I will create 3d creature model rig dragon model alien monster for unreal engine, unity

J
joohnal
J
joohnal
Jooh

About this gig

Need a unique 3D creature or monster for your in-game? I specialize in stylized or semi realistic 3D creature modeling from spiders and beasts to fantasy bosses and cute NPCs.


Using ZBrush, Blender, CC4, CC5, ICLONE 8, Maya, and Substance Painter, I create game-ready creatures with clean topology, PBR textures, and optional rigging ready to drop into Unity or Unreal Engine 5.



What I can create:


  • - Enemies and bosses for RPGs, adventures, survival games


  • - NPCs, pets, and companion creatures


  • - Insects, spiders, animals (stylized or semi-realistic)


  • - Fantasy monsters and mythical beasts


  • - Creature variants (same rig, different skins)


What you'll get:


  • - Sculpted model with clean retopology


  • - Hand-painted or PBR textures (up to 4K)


  • - Game-ready optimization with clean UVs


  • - Formats: FBX, OBJ, BLEND (source on request)


My pipeline:


  • You send concept art, references, or a description


  • I sculpt and show you a WIP for approval


  • Retopology, UVs, and texturing


  • Final delivery with all files


Message me with your creature idea I would love to bring it to life!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Jooh

Jooh

3D Creature Artist creating realistic and stylized dragons, monsters, dinosaurs

  • FromSpain
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, French, Arabic, German
I’m a 3D Artist specializing in creature modeling, sculpting, texturing and rigging for games, animation, cinematics and digital projects. I create realistic and stylized 3D creatures including dragons, monsters, dinosaurs, fantasy beasts, mythical creatures, animals and original designs. I can take a concept, sketch or reference and turn it into a detailed, clean and production-ready 3D asset. My workflow can include high-poly sculpting, retopology, UV mapping, PBR texturing, materials, optimization, rigging and animation-ready setup for Unreal Engine 5 and Unity. Contact Me Now!!!