I will implement a gameplay mechanic or feature in unity or godot


About this gig
Want a new mechanic or feature in your game? I will build it.
I am a gameplay programmer with 12 years of experience,
3 shipped games on Steam and mobile, and a Minecraft mod
with 1.4 million downloads. I build the systems that make
games actually fun to play.
WHAT I CAN BUILD FOR YOU:
- Movement and physics mechanics
- Combat systems and hit detection
- Collectibles, pickups, and inventories
- Game feel improvements (juice, feedback, polish)
- Gameplay systems
WHAT I NEED FROM YOU:
- A clear description of the feature you want
- Your engine and version (Unity or Godot)
- Your existing project files or a fresh project
WHAT YOU GET:
- The feature built and working in your project
- Clean, readable code you can maintain and expand
- A short explanation of how it works
I work in Unity (C#) and Godot (GDScript and C#).
Message me before ordering if you are unsure it fits.
Revisions cover the originally agreed scope only not new additions or changed requirements.
Get to know Jorge Pires
Unity and Godot Gameplay Programmer, 12 Years Exp, Shipped Games
- FromPortugal
- Member sinceJul 2026
Languages
Portuguese, English
My Portfolio
Other Game Development Services I Offer
FAQ
What engines do you work with?
Unity (C#) and Godot (GDScript and C#).
Can you work with my existing codebase?
Yes. Send me a description and I'll confirm before you order.
What if the bug isn't fixed?
I offer unlimited revisions until the agreed problem is resolved.
