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I will design elite 3d garments and mesh


About this gig
Hello!
you are welcome to my gig
I design high-quality custom 3D clothing meshes with realistic textures for Second Life avatars using Marvelous Designer and CLO3D. My focus is on creating clean, optimized, and platform-ready outfits that fit seamlessly with the most popular Second Life body systems.
With strong experience in virtual fashion and custom outfit development, I specialize in cloth simulation, mesh clothing creation, clean topology, UV mapping, and texture optimization to ensure professional results.
What I offer:
- Fully UV-mapped and textured files ready for avatars
- Rigged outfits compatible with major SL body types
- Streetwear, fantasy outfits, cosplay, and realistic fashion
- Reliable delivery, revisions, and long-term collaboration
why choose me
- Expert garment construction with realistic fabric
- Optimized, clean topology for zero-lag performance.
- Fully rigged and textured for your specific platform.
- Dedicated to bringing your exact vision to life.
Message me now and let bring you dream to life
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know JOSH
Artist specializing in Second Life creations
- FromGermany
- Member sinceMar 2026
- Avg. response time2 hours
Languages
English, German, Spanish, French
FAQ
What software do you use for 3D garment design?
CLO 3D and Marvelous Designer for realistic draping and tailoring, combined with Blender or Maya for technical mesh optimization and rigging.
. Are the garments rigged and ready for my avatar?
Yes! I can provide fully rigged meshes compatible with Bento (Second Life), VRChat, Roblox, and custom character skeletons. Just let me know your platform!
Can you create clothing from a sketch or photo
Absolutely. I can transform your 2D sketches, tech packs, or even a simple reference photo into a high-fidelity 3D garment
What file formats will I receive?
I provide standard formats like .OBJ, .FBX, and .ZPRJ. I also include high-quality PBR textures (Base Color, Normal, Roughness) to ensure it looks great in any engine.

