I will build a rapid prototype or game mechanic in unity

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josh_makes_game
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josh_makes_game
Josh C

About this gig

Validate Your Game Idea Today


Stop spending months developing a game that might not work. I help indie devs and visionaries turn "concepts" into "playable reality" through high-velocity gameplay prototyping. At josh_makes_game, I specialize in stripping away the fluff and building the core mechanics that actually matter. Whether you need a character controller that feels "just right," a complex inventory system, or a unique combat loop, I build it fast and I build it clean.


Why work with me?


  • Speed to Play: Get a functional build in days, not weeks.
  • Clean Architecture: I write modular code in [Unity/C#] that you can actually use in your final project.
  • Focus on "Juice": Even in a prototype, I prioritize game feel (responsiveness, timing, and impact).
  • Direct Communication: No corporate jargon. Just developer-to-developer collaboration.


The Process:


  1. Consult: We discuss your core mechanic and "must-have" features.
  2. Build: I develop the logic using grey-box assets to focus strictly on gameplay.
  3. Deliver: You receive the build and the source code to test and iterate.


Lets stop talking about your game and start playing it. Send me a message and lets build your MVP.

Get to know Josh C

Josh C

Game Designer

  • FromUnited Kingdom
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    English
Stop guessing and start playing. I’m a Game Developer dedicated to one thing: speed-to-prototype. I take your core concept and strip away the fluff to build a functional, playable mechanic in days, not months. My workflow is optimized for rapid iteration, using industry-standard tools to ensure your prototype is stable, scalable, and—most importantly—fun.