I will design stylized low poly 3d characters for games
About this gig
Hi! Im a Junior 3D Character Artist specialized in stylized, hand-painted game-ready characters.
I will create a custom character with clean topology, optimized geometry, UVs and hand-painted textures, ready to import into Unity, Unreal, Godot, or any real-time pipeline.
Whats included
- Stylized 3D character model
- Game-ready optimization
- UV unwrapping
- Hand-painted textures (basic or detailed depending on the package)
- Delivery in FBX/OBJ + textures
- Optional rigging + animation (Standard/Premium)
⭐ Packages
Basic: Simple character + UVs + basic textures
Standard: More detailed character + UVs + textures + rigging
Premium: Complex character (up to ~10k tris) + UVs + textures + rigging + 1 idle/custom animation
Please send references, desired style, and your preferred format/engine.
Feel free to message me anytime Id love to bring your character to life!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Juliette Munari
3D and 2D Illustration Artist helping bring ideas to life
- FromArgentina
- Member sinceJul 2021
- Avg. response time5 hours
- Last delivery1 week
Languages
Spanish, English
My Portfolio
FAQ
Can you provide the original file?
Yes! I can provide the original/source file if needed (Maya .ma/.mb, Blender .blend, Alembic .abc, etc.). Just let me know your preferred format before ordering.
Can you create 3D models based on specific design concepts or ideas?
Yes! If you already have 2d concepts it makes my job easier, if you have just an idea, we can try different stylizations and references until we found the one you need.
Are you able to create 3D models that are compatible with popular game engines like Unity, Unreal, Godot etc.
Yes! I create game-ready 3D models that can be used in Unreal Engine, Unity, Godot, and other engines. I deliver clean, optimized assets (FBX/OBJ) with proper UVs and textures, ready to import into your pipeline.

