I will rig your 3d character for unreal engine, unity and game animation

J
juliusthankgod
J
juliusthankgod
julie

About this gig

Bring your character to lifeno stiff limbs, no broken bones, no weird deformations. Just smooth, game-ready movement that actually works where it matters.


I specialize in professional 3D character rigging optimized for game engines and animation pipelines. Whether you are building for Unreal, Unity, or cinematic animation, I will make sure your character moves naturally and is fully production-ready.


What You will Get

  • Clean, game-ready character rig
  • Proper bone hierarchy for Unreal Engine & Unity
  • Weight painting (no distortions or mesh tearing)
  • IK/FK controls for smooth animation
  • Facial rig (optional)
  • Export-ready files (FBX, Blender, Maya, etc.)
  • Compatible with animation & retargeting systems


Why Choose Me

  • I dont just rigI rig for performance + real-world use
  • Experience with game pipelines, animation systems & engines
  • Clean, organized rigs (no spaghetti mess under the hood)
  • Fast delivery without cutting corners
  • I think like a developer, not just an artist


Lets Be Real

A bad rig will ruin even the best character model. Do not gamble your project on shortcuts get it done right the first time.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know julie

julie

3D character Designer and Rigger

  • FromUnited Kingdom
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    English, French, Spanish, German, Italian
I turn static models into living, breathing characters. With proven experience in 3D rigging across Rive, Roblox, Blender, Maya, and game engines, I deliver clean, animation-ready rigs with precise weight painting and smooth controls. Whether it’s for games, films, or real-time engines like Unreal or Unity, I focus on quality, speed, and reliability. From simple rigs to complex characters, I make sure your model moves exactly how you imagined no glitches, no stress, just results.