I will do likeness sculpting, bust 3d head model stl for 3d model, 3d printing

J
jurgenbaum
J
jurgenbaum
Jurgen

About this gig

Welcome to my gig!


Looking for a custom 3D likeness sculpt, realistic bust, or printable 3D head based on a photo? I can turn your reference images into a detailed 3D model suitable for 3D printing, rendering, collectibles, or personal projects.


I carefully work on facial proportions, features, expressions, hair, and other recognizable details to create a model that matches your references.


I can create:

  • Realistic 3D head models
  • Likeness sculpting from photos
  • Custom 3D busts
  • Portrait sculptures
  • Character heads
  • Celebrity-style likeness models
  • Fantasy and stylized busts
  • Collectible figure heads
  • 3D printable STL models
  • Models for rendering and presentation


For 3D printing projects, I can prepare the model with appropriate geometry and provide formats such as STL, OBJ, or other formats requested for your project.


To get started, simply send clear reference photos from different angles if available. You can also provide details about the desired pose, expression, hairstyle, clothing, model size, and intended use.


Please message me before ordering with your references and project requirements so we can discuss the details and make sure everything is clear.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Jurgen

Jurgen

Professional 3D character modeler working with detail, style, and precision

  • FromGermany
  • Member sinceSep 2026
  • Avg. response time3 hours
  • Languages

    English, German, French
I’m a professional 3D Character Artist specializing in detailed character modeling for games, animation, virtual platforms, collectables, and digital projects. I create realistic, stylized, anime, fantasy, creature, and game characters from concepts, sketches, or reference images. My expertise includes digital sculpting, anatomy, facial development, clothing, hair, accessories, retopology, UV preparation, texturing, materials, optimization, and rendering. I combine artistic precision with a structured workflow to produce clean, distinctive, and production-ready 3D characters.