I will create metahuman animator facial performance and npc characters


About this gig
I create MetaHuman Animator facial performances, facial capture workflows, lip sync MetaHumans, facial animation systems, and interactive MetaHuman NPCs for Unreal Engine 5.7, cinematic productions, virtual production, AI applications, and immersive experiences.
Whether you're producing a film, developing a game, building an AI assistant, or creating interactive NPCs, I deliver MetaHumans optimized for expressive facial animation and real-time performance. Every character is prepared to support natural dialogue, emotional expressions, and seamless integration into Unreal Engine projects.
Services Include
MetaHuman Animator workflow setup
Facial performance optimization
Facial capture preparation
Lip sync MetaHuman setup
Facial animation refinement
Interactive MetaHuman NPC creation
Unreal Engine 5.7 compatibility
Cinematic and game-ready optimization
3d ready digital human preparation
Bring your MetaHumans to life with expressive performances and interactive character workflows.
Share your project requirements, and I'll create performance ready MetaHumans with realistic facial animation, lip sync, and interactive NPC capabilities for Unreal Engine 5.7.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Juscrite K
- FromUnited Kingdom
- Member sinceNov 2024
- Avg. response time23 hours
Languages
English, Spanish, German

