I will program and develop your video game prototype


About this gig
I will turn your game idea into a playable prototype using C++, Unreal Engine 5 or SDL, depending on your projects needs.
Im a software engineering graduate with experience building games, gameplay systems and graphics tools. My projects include a solo Unreal Engine game, a custom C++ RPG engine and a multithreaded OpenGL rendering framework. Some can be found on my portfolio website at: nepserv.com
Your prototype can include but is not limited to:
- Player movement and controls
- Combat and enemy behaviour
- Items, abilities and inventory
- Menus, dialogue and basic UI
- Objectives and win/lose conditions
Every package delivers a playable prototype within an agreed scope, with source code and build instructions. I use placeholder or buyer-supplied assets so we can focus on testing your gameplay idea.
Please message me before ordering to discuss your concept, features, engine and delivery requirements. Packages cover small single-player Windows prototypes. Larger projects or long term development require a custom offer.
Feel free to ask questions.
Get to know Kacper S
Software Engineering Graduate
- FromUnited Kingdom
- Member sinceNov 2026
- Avg. response time1 hour
Languages
English, Polish
FAQ
Do I need to contact you before ordering?
Preferably, yes. Please send me your game idea and requirements so we can agree on the scope, package and delivery time.
Which engines and languages do you use?
I am open to working in most custom engines, including making a custom one in SDL3. I am open to discussing an approach that suits your prototype.
Will I receive a complete game?
You’ll receive a playable prototype designed to demonstrate and test your core gameplay idea. A polished, release-ready game requires a separate agreement.
Do you provide artwork, models and sound?
No, I use placeholder assets or assets you provide and have permission to use. Custom artwork, modelling, animation and audio creation are not included.
Will I receive the source code?
Yes. Every package includes the project source code and instructions for building and running it. Third-party assets remain subject to their original licences.
What platforms do you support?
Packages cover Windows and Linux prototypes. Please contact me before ordering if you need another platform.
Can you work on an existing project?
Yes. Send me the project details, engine version and requested changes so I can assess the work before quoting the price.
What does a revision include?
Revisions cover adjustments to the agreed features. New mechanics, extra levels or major changes to the original concept require an additional quote. Minor changes such as changing/rearranging positioning of UI etc. are free of charge.
Do you develop multiplayer games?
Multiplayer is outside the standard packages, I mostly do it via Unreal Engine Steam integration. Contact me with your requirements so I can assess whether I can take on the project.
What information do you need to get started?
A short game concept, the main gameplay mechanics, your preferred engine, reference examples, any supplied assets and your deadline.

