I will create custom pbr textures design materials low poly props in substance designer


About this gig
Need custom PBR textures or procedural materials created in Substance Designer for your game, 3D environment, or product visualization? I will create high-quality materials tailored to your references, art style, and project requirements.
My services include:
- Custom PBR textures and seamless tileable materials
- Procedural materials created in Substance Designer
- Realistic and stylized game textures
- Concrete, wood, stone, metal, rust, sand, fabric, and terrain materials
- Base Color, Normal, Roughness, Metallic, Height, and AO maps
- 2K and 4K texture outputs
- Editable Substance Designer source files, where included
- Game-ready materials for Unreal Engine, Unity, Blender, and other compatible workflows
Why choose my service?
I focus on clean material definition, realistic surface details, balanced roughness, consistent texture quality, and seamless tiling where required. Whether you need realistic environment textures, stylized low-poly materials, or reusable procedural materials, I will work to match your artistic direction and technical specifications.
I can create individual materials or collections for game environments, props, and other 3D projects.
message me before ordering
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know kaffo
pbr, pbr texturing, substance designer, pbr texture, pbr design
- FromNigeria
- Member sinceNov 2026
Languages
English, German, Italian
FAQ
What is included in a PBR material?
A material can include Base Color, Normal, Roughness, Metallic, Height and Ambient Occlusion maps, depending on the material and package requirements.
Can you create seamless textures?
Yes. I can create tileable materials designed to repeat across surfaces without obvious seams.
Do you work with realistic and stylized textures?
Yes. I can create realistic, hand-crafted-looking, or stylized materials based on your references and art direction.
Will I receive the Substance Designer source file?
Editable source files are included in the Standard and Premium packages. Please contact me if you need a specific file format.
Can the materials be used in Unity or Unreal Engine?
Yes. I can prepare standard PBR texture maps suitable for common game-engine workflows. Please specify your engine and requirements.
Can you match a reference image?
Yes. Send your reference images, desired surface appearance, and texture requirements before ordering so I can confirm the scope.

