I will fix 3d models in blender,shading,mesh, and more common problems

K
kajokenstrang
K
kajokenstrang
Kajoken

About this gig

Do you have a small Blender model issue that needs cleanup or fix problem?


I can help fix simple 3D mesh problems for low poly, game-ready, or basic 3D models.


I can help with:

- Basic topology cleanup

- Bad normals or flipped faces

- Small holes in the mesh

- Shading problems

- Loose vertices

- Duplicate geometry

- Simple non-manifold issues

- Basic mesh cleanup

- Simple preparation for Unity or game use

- Problems with scale/rotation/position

- Incorrect UVs, seam position, etc.


What you get:

- A cleaned Blender file or exported model

- A short explanation of what was fixed

- Basic advice to avoid the same issue again


Important:

Please contact me before ordering.


This gig is for one small and clearly described 3D model issue only. It does not include full character retopology, rigging, animation, texture painting, complex UV unwrapping, rendering, sculpt cleanup, large scene cleanup, or fixing entire asset packs.


If the model is too complex for this gig, I will let you know before starting.


If your issue isn't on the list, feel free to askI'll definitely look into it.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Kajoken

Kajoken

Unity Game Developer, 3D Artist

  • FromPoland
  • Member sinceApr 2020
  • Avg. response time11 hours
  • Languages

    Polish, English
I'm passionate about creating 3D models in Blender and developing games in Unity. I love doing this, and I've been doing it for over 5 years. My skills are quite extensive, and I'm always open to discussion because I want to make sure the client gets exactly what they're looking for. Don't be shy about writing to me about your problem, I'd be happy to help.

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