I will fix 3d models in blender,shading,mesh, and more common problems


About this gig
Do you have a small Blender model issue that needs cleanup or fix problem?
I can help fix simple 3D mesh problems for low poly, game-ready, or basic 3D models.
I can help with:
- Basic topology cleanup
- Bad normals or flipped faces
- Small holes in the mesh
- Shading problems
- Loose vertices
- Duplicate geometry
- Simple non-manifold issues
- Basic mesh cleanup
- Simple preparation for Unity or game use
- Problems with scale/rotation/position
- Incorrect UVs, seam position, etc.
What you get:
- A cleaned Blender file or exported model
- A short explanation of what was fixed
- Basic advice to avoid the same issue again
Important:
Please contact me before ordering.
This gig is for one small and clearly described 3D model issue only. It does not include full character retopology, rigging, animation, texture painting, complex UV unwrapping, rendering, sculpt cleanup, large scene cleanup, or fixing entire asset packs.
If the model is too complex for this gig, I will let you know before starting.
If your issue isn't on the list, feel free to askI'll definitely look into it.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Kajoken
Unity Game Developer, 3D Artist
- FromPoland
- Member sinceApr 2020
- Avg. response time11 hours
Languages
Polish, English
FAQ
Should I contact you before ordering?
Yes, please contact me before ordering so I can check if your model fits this gig.
What files should I send?
It's best to send a Blender file that will give me the most information. FBX, GLB, or OBJ files are also acceptable, but a Blender file is the best option. screenshots, and a short description of the issue, they will be very helpful in finding the best and fastest solution to the problem
What kind of issues can you fix?
I can help with small topology problems, bad normals, flipped faces, small holes, loose vertices, duplicate geometry, and basic mesh cleanup, and many others, if you don't know what's wrong or don't understand the problem, let me know, I'll definitely take a look and let you know how I can help.
Do you do full retopology?
No. This gig is for small topology cleanup and simple mesh fixes only. Full retopology of complex characters or high poly models is not included.
Do you do rigging or animation?
No. Rigging, skin weights, animation, and advanced character setup are not included in this gig.
Can you prepare the model for Unity?
I can help with basic cleanup for Unity use, such as mesh cleanup, orientation checks, and simple export preparation.

