I will create 3d character model for unreal engine or vtuber character


About this gig
A great character should do more than look good. It needs to look right, move naturally, and work properly in your game, animation, or VTuber setup
I create 3D character models for Unreal Engine 4/5, Unity, games, animation, and VTubing, built around your character design and how you plan to use it
What I can create
- Custom 3D game characters
- Unreal Engine 4/5 ready characters
- 3D VTuber avatars
- Stylized, anime, kawaii & realistic characters
- Character modeling, sculpting & retopology
- PBR textures, UVs & materials
- Body and facial rigging
- ARKit blendshapes & facial expressions
- Game-ready optimization
The result is a character that is easier to animate, better suited for real-time use, and ready for the next stage of your project. I work with Blender, ZBrush and Unreal Engine and can prepare the appropriate files for your workflow
Have a character concept, reference image, or existing model? Send it before placing an ordering.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Kaljordan
Mobile Game Developer, 3d Artist and Animator
- FromColombia
- Member sinceApr 2025
- Avg. response time14 hours
Languages
English, Spanish, German
My Portfolio
FAQ
What file formats do you provide?
I export in multiple formats: FBX (Unreal Engine), OBJ, BLEND (Blender), and GLB. This ensures compatibility with any platform or software you're using
Is the model optimized for real-time streaming (VTuber)?
Yes! For VTuber avatars, I include optimized topology, blend shapes for facial expressions, and ensure the model performs smoothly during streaming without frame drops.
Can you rig the character for animation?
Yes i can, contact me for that
What if I'm not happy with the final result?
You get revisions included in your package. If you're still unsatisfied, I'll work with you until you're happy with the result

