I will create realistic 3d character animation


About this gig
Welcome to my professional 3D character animation gig!
Are you looking for smooth, dynamic, and realistic 3D animations for your games, videos, or commercial projects? You are in the right place. I bring characters to life with natural weight, precise timing, and expressive movements.
What I Can Do For You:
- Biped Animation: Humanoids, Robots/Mecha, Stylized & Cartoon Characters
- Quadruped & Creatures: Animals, Reptiles, Fantasy Monsters, and Creatures
- Locomotion Cycles: Seamless Walk, Run, Jump, Idle, and Turn loops
- Action Sequences: Attacks, Combat, Interacting with objects, and Custom Actions
- Rigging Support: Basic and advanced character rigging if required
Deliverables & Compatibility:
- Clean, game-ready files (Unity, Unreal Engine compatible)
- File formats: FBX, GLTF, OBJ, Blend, or rendered MP4 video
- No foot sliding, glitch-free, and well-organized bone hierarchy
Why Choose Me?
- Smooth keyframing tailored to your specific requirements
- Clear communication and fast updates
- 100% satisfaction guaranteed
Note: Please send me a message with your 3D model and project details before placing an order so we can discuss the requirements and deliver the best results!
Get to know Kamal S
I will do 3D medical, product and charecter animation in blender
- FromBangladesh
- Member sinceNov 2025
- Avg. response time1 hour
- Last delivery1 month
Languages
Bengali, English
My Portfolio
FAQ
What do you need from me to get started?
Please provide your 3D character model (FBX, OBJ, or Blend file), preferably already rigged. If you also have reference videos, storyboards, or a description of the desired movements, that helps a lot.
Can you rig my character if it does not have a skeleton?
Yes! I can rig your biped, quadruped, or creature model. Please contact me before ordering so we can discuss the model details and adjust the offer accordingly.
Are the animations ready for game engines like Unity or Unreal Engine?
Absolutely. I deliver clean FBX files with standard root motion or in-place loops, compatible with Unreal Engine, Unity, Godot, and other major engines.

