I will design 3d modular structure or building kit for unity and unreal engine 5

K
kamalwolk
K
kamalwolk
Kamalwolk

About this gig

I design modular 3D kits for game developers who need flexible, reusable building and structure pieces. Every kit is built for production use, with clean topology, PBR textures, and optimization for real time engines, ready to snap together in Unity or Unreal Engine 5.


What I offer:

  • Modular building and structure kits: walls, roofs, doors, windows, floors, stairs, props
  • Custom modular architecture kits: medieval, desert, sci-fi, industrial, fantasy, realistic or stylized
  • Game ready 3D environment assets with PBR textures
  • Unity 3D and Unreal Engine 5 export, engine ready setup
  • Optimized game assets with LODs and collision
  • Texture variations for visual diversity across a scene
  • Full modular environment kits for open world, level design and world building
  • Low poly to high detail modular assets, matched to your project needs
  • Suited for indie, mobile and AAA style game projects
  • Clean, drag and drop friendly setup with organized files


Whether you need a small starter kit or a full modular environment, I build pieces that snap together cleanly, scale to any level layout, and are ready to drop straight into your project.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Kamalwolk

Kamalwolk

3D Environment Artist, Game World and Level Design, Unity, UE5

  • FromCanada
  • Member sinceJul 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, French, German
Strategy games first pulled me in. Long before I touched a 3D tool, I was studying city builders and 4X maps, working out why certain layouts and terrain choices made a settlement or battlefield feel right. That curiosity turned into a career: I build game environments end to end, from blockout to fully textured, engine ready scenes. 5 years building 3D environments across styles and genres, stylized to realistic, fantasy to sci-fi to modern. Full pipeline: Maya/Blender modeling, ZBrush sculpting, Substance Painter/Designer texturing, delivered ready to drop into Unity or Unreal Engine 5.