I will do unreal engine card game development multiplayer card game trading card game

K
kamlishgame
K
kamlishgame
Kamlish

About this gig

I will develop Unreal Engine card game, multiplayer card game, trading card game, or collectible card game with the gameplay mechanics, card systems, UI, multiplayer features, and progression your project needs.


Whether you want to create a game inspired by Hearthstone, Magic: The Gathering Arena, Yu-Gi-Oh! Master Duel, Pokémon TCG, Legends of Runeterra, Marvel Snap, Slay the Spire, Inscryption, or your own completely original card game idea, I can help turn your concept into a playable game.


What I can develop:

Trading Card Game (TCG)

Collectible Card Game (CCG)

️PvP Card Battles

Online Multiplayer Card Games

Single-player & AI opponents

Ranked & Competitive Matches

Player vs Player / Player vs AI

Deck Building & Card Collection

Card Effects, Abilities & Skills

Turn based Combat Systems

️Health, Mana/Energy & Resource Systems

Targeting & Card Interaction

Card Packs & Random Rewards

In-game Currency & Economy

Card Shop / Marketplace

Player Progression & XP

Leaderboards & Rankings

Matchmaking & Lobby Systems

Save/Load & Player Data

Custom Card Game UI

Card animations, VFX & effects

Sound effects & gameplay feedback

️Blueprint and C++ implementation


Contact me to get started.

Get to know Kamlish

Kamlish

Unreal Engine Game Developer

5.0(1)
  • FromNigeria
  • Member sinceJul 2026
  • Avg. response time2 hours
  • Last delivery2 months
  • Languages

    English, German, French
Kamlish is a certified unreal engine developer based in the United States. I earned my B.Sc. in Computer Science from the University of Memphis in 2022, Where I developed passion for game and how it is created then i specialized in programming. Since then, I've helped bring multiple games ideas to life by developing high quality games for mobile, PC, Steam, and consoles, including single player and multiplayer game. My expertise includes gameplay system, mechanics, AI behavior, level design, UI systems, multiplayer, optimization, bug fixing, and complete game systems from prototype to release.