I will do unreal engine 5 gameplay system, mechanics, ai behavior and niagara system


About this gig
I will develop and integrate custom Unreal Engine 5 gameplay systems, mechanics, AI behavior, Blueprints, and C++ functionality for your game. Whether you are building an FPS, TPS, RPG, survival, horror, action, adventure, multiplayer, or other game genre, I can help turn your gameplay ideas into functional systems.
My Services Include:
Custom gameplay mechanics & player interactions
Character movement, abilities, sprint, dash & stamina
Combat, weapons, shooting & damage systems
Health, inventory & equipment systems
Enemy AI & NPC behavior
AI perception, patrol, chase, investigate & attack
Behavior Trees, Blackboards & EQS
Quest, mission, objective & progression systems
Interaction, pickup & trigger systems
UI and gameplay system integration
Multiplayer gameplay & replication
Blueprint scripting & C++ programming
Bug fixing, debugging & optimization
Existing system modification and feature integration
I can work with your existing Unreal Engine project or help build systems from scratch while keeping the implementation organized, scalable, and easy to maintain.
Please send me your game requirements, references, and current project details before ordering so I can understand.
Get to know Kamlish
Unreal Engine Game Developer
- FromUnited States
- Member sinceJul 2026
- Avg. response time4 hours
- Last delivery1 month
Languages
English, German, French
FAQ
What Unreal Engine versions do you work with?
I primarily work with Unreal Engine 5 and can help with different UE5 versions depending on your project requirements.
Do you work with Blueprints or C++?
Yes. I can develop gameplay systems using Blueprints, C++, or a combination of both, depending on the project's needs.
Can you work on an existing Unreal Engine project?
Yes. I can integrate new mechanics and systems into your existing project, modify current functionality, troubleshoot problems, and improve existing gameplay logic.
Do you develop multiplayer gameplay systems?
Yes. I can work on multiplayer gameplay functionality, including replication and network aware gameplay systems. Complex multiplayer projects may require a custom quote.

