I will create, rig and fix 3d character for game and animation using iclone, maya, cc4


About this gig
PLEASE CONTACT ME BEFORE PLACING AN ORDER
Need a professional 3D Character Artist? I specialize in CC4/CC5, iClone 8, Maya, Blender, and ZBrush. I create, convert, optimize, and rig stylized humanoid characters for games and animation.
Services
CC4/CC5 Character Conversion & Rigging
Stylized Character Modeling
Facial Rig & Lip Sync (Visemes)
iPhone Live Face Ready
Clean Topology & Retopology
UV Mapping & Texture Transfer
Body Morphing in ZBrush
Game-Ready Characters
Unreal Engine & Unity Compatible
Packages
Basic: CC4/CC5 conversion, rigging, clean topology, facial setup.
Standard: Stylized character modeling, optimized mesh, materials, and textures.
Premium: Full character creation from concept art, complete facial/body rig, visemes, Live Face support, clothing, and game-ready assets.
Why Choose Me?
6+ Years Experience
Animation-Ready Topology
High-Quality Results
Fast Communication
On-Time Delivery
- Feel free to contact me before ordering to discuss your project.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Kanhaart Studio
Custom 3D Character Rigger Model Porter for Game Avatar Platforms
- FromIndia
- Member sinceJul 2026
- Avg. response time1 hour
- Last delivery2 weeks
Languages
Hindi, English, German
My Portfolio
FAQ
Can you rig a VRoid character for Character Creator 5 (CC5)?
Yes. I can convert and rig VRoid characters for CC5 with a clean skeleton, facial setup, and animation-ready compatibility.
Can you model a humanoid character based on concept art?
Yes. I can create high-quality humanoid characters from concept art, sketches, reference images, or written descriptions.
Can you morph one character into another while preserving the details?
Yes. I use ZBrush to transfer the body shape while preserving fine details by baking and transferring the color map and normal map.
Can you optimize high-poly characters for games?
Yes. I can create clean game-ready topology, UVs, and baked textures while maintaining the original sculpt details.
Can you create facial blendshapes and lip-sync shapes?
Yes. I can create facial expressions and viseme blendshapes compatible with CC5, iClone, Maya, Unity, and Unreal Engine.
Can you convert a character to Character Creator 5 (CC5)?
Yes. I can prepare characters for CC5 with proper topology, rigging, facial setup, materials, and animation compatibility.
Can you create custom clothing and accessories?
Yes. I can model custom clothing, armor, accessories, and props that fit your character and are ready for animation.
What's the difference between a CC Base Character and a Humanoid Character?
CC Base Characters allow you to change clothing, hair, accessories, and morphs directly in Character Creator (CC4/CC5). Humanoid Characters are animation-ready but require Maya, Blender, or ZBrush to modify clothing, accessories, or the body.

