I will clean retopology, uv mapping and normal map baking

K
kate_bondarenko
K
kate_bondarenko
Katerina B.

About this gig

I provide professional retopology, UV unwrapping and map baking for your 3D models.

What I Do


  • Create a completely new clean topology mesh
  • Fix and improve existing topology if it needs correction
  • Perform manual retopology for maximum control and precision
  • Create efficient and well-organized UV layouts
  • Bake high-quality maps with accurate detail transfer


My Approach

I work manually to ensure clean edge flow and proper mesh structure.

Topology density and structure are always adjusted according to your specific requirements, target polycount and project needs.


I am fully client-oriented and open to communication at every stage.

Please do not hesitate to contact me before ordering discussing all details in advance allows us to achieve the best possible result for your project.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Katerina B.

Katerina B.

3D Artist Props and Environment Modeling

  • FromUkraine
  • Member sinceMay 2024
  • Avg. response time1 hour
  • Languages

    English, Russian
Hi! I’m a 3D artist specializing in creating detailed and stylized assets for games, animations, and visual projects. I love bringing ideas to life — from small props to immersive environments. I work with a wide range of references: sketches, photos, videos, or just your concept. Whether you need a fantasy weapon, a cozy interior prop, or elements for an outdoor scene, I’m here to help. I'm reliable, easy to communicate with, and always focused on quality and deadlines. Let’s make something great together — feel free to reach out!

My Portfolio

Other Game Art Services I Offer