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English
$
USD


I provide professional retopology, UV unwrapping and map baking for your 3D models.
What I Do
My Approach
I work manually to ensure clean edge flow and proper mesh structure.
Topology density and structure are always adjusted according to your specific requirements, target polycount and project needs.
I am fully client-oriented and open to communication at every stage.
Please do not hesitate to contact me before ordering discussing all details in advance allows us to achieve the best possible result for your project.
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
3D Artist Props and Environment Modeling
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