I will build a playable prototype of your game

K
keeponfirst
K
keeponfirst
Henry

About this gig

I build a playable prototype of your game idea in Godot. Art, music and sound effects are AI-generated placeholders. You can replace them with your own files. Each delivery includes a list of asset sources and licenses.


How it works:

  1. After you order, I write a one-page design doc: mechanics, screens, controls, win and lose rules.
  2. I start work only after you approve the doc.
  3. The prototype passes when everything in the doc works. The check is not about fun.
  4. A revision fixes only parts that do not match the doc.


You get:

  • The full Godot project source
  • A web build in a zip, sent with Fiverr delivery
  • A readme: run it on your computer, or upload it to your own web host
  • The asset source and license list


Not included: online multiplayer, servers or backends, in-app purchases, store publishing.


Engine: Godot by default. Rust/Bevy, Unity or Cocos Creator: message me first.


My games: BoxCat, a Godot puzzle game on the App Store. Oath of the Longnight Sea, a Godot action prototype. Unmarked Escort, a Rust/Bevy story game in development.


I use AI-assisted development tools. I review every delivery myself before you get it.

Get to know Henry

Henry

iOS developer, SwiftUI apps live on the App Store

  • FromTaiwan
  • Member sinceOct 2026
  • Languages

    Chinese, English
I'm an indie iOS developer in Taiwan. I build and ship my own iOS apps. Five of them are live on the App Store. Across them, I have shipped home screen widgets, a Live Activity, in-app purchases and auto-renewing subscriptions. I take small, clear jobs on existing iOS apps: fixing bugs and adding one small feature. I use AI-assisted development tools, and I review and test every change before delivery. I work in writing, so please describe your problem in text.