I will create 52 apple arkit blendshapes and facial rig for your 3d character

K
kellihermodel4
K
kellihermodel4
Charles

About this gig

Do you need a professional 52 Apple ARKit blendshape setup for your 3D character?


I will create, fix, optimize, and set up 52 ARKit-compatible facial blendshapes for your character, making it ready for facial animation, mocap, lip sync, and real-time applications.



WHAT YOU'LL GET

  • Complete 52 Apple ARKit blendshapes
  • Correct ARKit-compatible naming
  • Clean facial deformation
  • Natural eye and eyebrow movement
  • Jaw and mouth movement
  • Lip-sync-ready mouth shapes
  • Blinking and facial expressions
  • Cheek and nose deformation
  • Tongue movement where supported by the character
  • Facial rig setup and optimization
  • Blendshape testing and corrections
  • Mocap-ready facial setup
  • Final project files and requested export format


WHY WORK WITH ME?

I focus on more than simply adding blendshape names. Each facial expression should deform correctly and work together naturally.



IMPORTANT

Please contact me before ordering if your character requires retopology, facial remodeling, teeth/tongue creation, UV/texturing, body rigging, or major mesh corrections, as these may require additional work.




Send me your character and your requirements Let's bring your character to life!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Charles

Charles

3d character artist

  • FromUnited Kingdom
  • Member sinceJun 2026
  • Avg. response time1 hour
  • Languages

    English, German, Spanish
Hello! I'm a professional 3D Artist specializing in 3D modeling, character sculpting, texturing, and rigging for games, animation, VR/AR, film, and digital production. I create clean, high-quality assets with attention to detail and an efficient workflow to ensure every project meets industry standards. With experience across a wide range of styles from stylized characters to realistic models I can transform concepts, sketches, or reference images into production-ready 3D assets. My rigs are designed for smooth animation, and my textures are optimized for visual quality and performance.

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