I will make blendshapes for facial mocap, morph target animation, face rig blend shapes

K
kellihermodel4
K
kellihermodel4
Kelliher model

About this gig

Bring Your 3D Character to Life with Professional Facial Blendshapes & Mocap Support



Are you looking for high-quality ARKit 52 blendshapes, facial rigging, lip sync, or morph targets for your 3D character? You've come to the right place. I specialize in creating production-ready facial systems for games, animation, VTubers, virtual production, cinematic projects, and real-time applications. Whether your character is realistic or stylized, I deliver clean and optimized blendshapes that work seamlessly with modern animation pipelines.



My services include:

  • ARKit 52 Blendshapes
  • Lip Sync & Viseme Setup
  • Facial Morph Targets
  • Custom Facial Expressions
  • Facial Mocap Preparation
  • Advanced Face Controls
  • Game-Ready Facial Rigging
  • Real-Time Animation Support


Why Choose Me?

  • Professional-quality facial rigging
  • Accurate and expressive blendshape creation
  • Clean topology-friendly workflow
  • Compatible with major 3D pipelines
  • Attention to detail for realistic deformations
  • On-time delivery and responsive communication
  • Support for both realistic and stylized characters



Contact me before ordering so we can discuss your model, software pipeline, and project requirements to ensure the best result

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Kelliher model

Kelliher model

3d modeller and rigging

  • FromUnited Kingdom
  • Member sinceJun 2026
  • Avg. response time3 hours
  • Languages

    English
Hello! I'm a professional 3D Artist specializing in 3D modeling, character sculpting, texturing, and rigging for games, animation, VR/AR, film, and digital production. I create clean, high-quality assets with attention to detail and an efficient workflow to ensure every project meets industry standards. With experience across a wide range of styles from stylized characters to realistic models I can transform concepts, sketches, or reference images into production-ready 3D assets. My rigs are designed for smooth animation, and my textures are optimized for visual quality and performance.

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