I will design UI UX for your unity or unreal engine game


About this gig
Game UI/UX Design for Unity & Unreal Engine
Looking for a professional UI/UX design for your game?
I will design clean, modern and player-friendly game interfaces for Unity and Unreal Engine projects.
I can create:-
- HUDs
- Main menus
- Pause menus
- Settings screens
- Inventory systems
- Maps
- Dialogue interfaces
- Health/stamina bars
- Quest interfaces
- Notifications
- Game dashboards
- Other custom game UI
My goal is to create interfaces that look great while remaining clear and intuitive for players.
What you receive:-
- Custom UI design
- Consistent visual style
- Files suitable for your development workflow
- Revisions according to your selected package
I can work from your existing game concept, references, wireframes or a simple description of what you need.
Please message me before ordering if your project has specific requirements or you need a larger UI system.
Let's turn your game concept into a polished interface.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Kelvin
Game UI UX Designer Unity and Unreal Engine Specialist
- FromBrazil
- Member sinceAug 2026
- Avg. response time1 hour
Languages
English
FAQ
Do you design UI for both Unity and Unreal Engine?
Yes. I specialize in designing interfaces intended for Unity and Unreal Engine game projects.
Can you design a completely custom UI?
Yes. I can create custom interfaces based on your game's genre, mechanics, branding and visual direction.
Can you redesign my existing game UI?
Yes. You can provide your existing interface and explain what you would like improved.
Can you create a complete UI system?
Yes. Larger UI systems can include multiple screens such as HUDs, menus, inventory, settings, maps and other interfaces. Contact me first so we can define the scope.
Can you implement the UI directly in Unity or Unreal Engine?
Engine implementation can be discussed separately depending on the project requirements and scope.

